Fluorlite
Environment Artist
I'm fluorlite, an environment artist on roblox
check the professional tab for breakdowns of branded workall of these artworks are captured inside of Roblox Studio
Stormy Heights
The Hunt: Mega Edition
XO World - The Weeknd
Coastal Cliffs
Stylized Cliff Side
XO World - The Weeknd
Roblox Winter Spotlight
Roblox THE HAUNT
Roblox: The Games
XO World - The Weeknd
The Hunt: Mega Edition
Roblox Winter Spotlight
Skull Cliff
XO World - The Weeknd
The Hunt: Mega Edition
The Hunt: Mega Edition
Roblox THE HAUNT
Crystal Cave - Relived
The Hunt: Mega Edition
The Hunt: Mega Edition
Lava Cave
endless horizon
The Hunt: Mega Edition
Roblox Winter Spotlight
Roblox: The Games
Roblox THE HAUNT
Burning Forest (roblox studio)
Roblox Innovation Awards 2024
Roblox THE HAUNT
Roblox THE HAUNT
Roblox Winter Spotlight
Car Crushers 2
Roblox THE HAUNT
Roblox: The Games
Relived Store
Car Crushers 2
Stylized Street
Relived Cafe
Roblox Innovation Awards 2024
Stylized Valley
Red Stylized Scenery
Luthyia
Waterfalls
Verdant Forest
Relived
Crystal Cave
Desert
Orange Falls
Relived
Lava
Luthyia
Weathering
Relived
Desert
Weathering
Verdant
Crystal Cave
Abstract Stylization Artwork
Untitled
XO World - The Weeknd
Environment Artist
I was honored with being given the opportunity to be an Environment Artist on XO World for The Weeknd on Roblox.
I worked in collaboration with a team of artists to create one of the most expansive branded experiences on Roblox.
I was tasked with ensuring that each aspect of this world immersed the player in the beautiful narrative The Weeknd's discography tells.
Fully incapsulating his work, album to album, in one world.
Additional related credits: TinyOreo (Environment Artist), NateWho (Environment & Concept Artist), MonkrysGhost (Environment & Concept Artist), Vaexiv (Environment Artist), Olicai (Project Manager).
Roblox - The Hunt: Mega Edition (Event)
Environment Artist
As a co-lead Environment Artist for Roblox's The Hunt: Mega Edition under Twin Atlas, I delivered, in collaboration, 7 unique environments
for the biggest official Roblox event to date. These environments were strategically planned out and appropriately executed
in vision of hosting millions of players over the course of 2 weeks in a large Gunter race. Each world carefully
designed to fit a niche and high standard of expertise to ensure a smooth experience for all players across any region on any device.
Additional related credits: TinyOreo (Environment Artist), rastamypasta (Concept Artist), fizzysaur (Materials & Concept Artist)
Roblox - Winter Spotlight
Environment Artist
As a co-lead Environment Artist for Roblox's Winter Spotlight under Twin Atlas, I was tasked, in collaboration, to develop
a frozen winter wonderland placed within a large Times Square-inspired City. This environment
improved my skills greatly through our team focusing strongly on optimization and performance strategies.
We overcame those challenges and provided Roblox with the most performant event experience to date.We had a clear vision given to us, tasked with creating and bringing it to life. This is Roblox's Winter Spotlight.Additional contributions include participating experiences asset creation & main lighting presets.
Additional related credits: TinyOreo (Environment Artist), rastamypasta (Concept Artist), EvilArtist (Visual Product Manager), theloudscream (Skybox Maps).
Roblox - The Haunt (Event)
Environment Artist
As a co-lead Environment Artist for Roblox's The Haunt under Twin Atlas, I was tasked, in collaboration, to
concept and design multiple different haunted Halloween-inspired environments. This included a
cemetery, a maze, a sprawling forest, and an ever-evolving cursed grand manor.Additional contributions include hands-on asset creation, main lighting presets & environment storytelling.
Additional related credits: TinyOreo (Environment Artist), rastamypasta (Concept Artist), EvilArtist (Visual Product Manager).
Roblox - The Games (Event)
Lead Environment Artist
As the lead environment artist for The Games under Twin Atlas, I was tasked with, in collaboration,
to lead & develop multiple Greek/Olympian-inspired environments. My hands-on work includes nearly every asset
seen in the Event Lobby and alongside the creation of the Event Boss Fight and Main Hub Island + two smaller hub islands.Additional contributions include SFX background compositing, lighting, VFX, and layout design.
Additional related credits: Deathux (Environment Artist), rastamypasta (Concept Artist), Dhammapada (Product Manager).
Roblox Innovation Awards 2024 Voting Hub
Environment Artist
As an environment artist for the RIA's under Twin Atlas, I was tasked with developing a voting hub from concept
art in collaboration with other artists. My hands on contributions (with assistance from others) consist of
3D modeling, lighting, VFX work, use of colors, and overall size of the hub.
Additional related credits: rastamypasta (Concept Artist), EvilArtist (Visual Product Manager) Dhammapada (Product Manager).
Car Crushers 2 - Contract Work
Environment Artist
I was reached out and tasked with beautifying two crucial environments in Car Crushers 2.
Those two environments being garage and dealership preview rooms
My work consisted of material implementation, colors, lighting, composition, and asset creation.
Crocs World Tycoon
Lead Environment Artist
Outstanding Move developed the Roblox Experience Crocs World Tycoon.
As the Lead Environment Artist, I was given the task of strategically developing a sociable, open-spaced and playful island in accordance with concept art.
Some specific contributions of mine consist of lighting, terrain sculpting, environmental design, and overall composition.
Crocs World: Dev Duels
Lead Environment Artist
Outstanding Move developed the Roblox Experience Crocs World: Dev Duels.
As the Lead Environment Artist, I guided the visual arts team to create a playful, fluffed tropical environment placed on the cusp of a beach.
My personal contributions included hands-on environment sculpting, atmospheric composition, limited asset creation, and collaborative world-building.

Jordan
Environment Artist at Twin Atlas
Oklahoma, United States
